Alto's Odyssey: The Lost City

Press Kit


Team Alto
Based in Canada & UK

Release date:
16th July, 2021

Apple Arcade



Alto’s Odyssey: The Lost City is a special edition of the award-winning endless sandboarding game, Alto’s Odyssey, designed exclusively for Apple Arcade.

As well as soaring above windswept dunes and traversing thrilling canyons, players can now join Alto and friends as they venture deeper into the endless desert than ever before and uncover its best-kept secret.

First released in 2018, Alto’s Odyssey was met with critical acclaim for it’s fluid physics-based movement, procedurally generated environments, and dynamic lighting and weather effects. The game has gone on to receive many awards and nominations, including the prestigious Apple Design Award, a BAFTA nomination and a place in the coveted Independent Games Festival. For more information, please view the game’s original press kit here.

Alto’s Odyssey: The Lost City expands upon the beloved original, with even more surprises to uncover and challenges to complete—all woven seamlessly into the core experience. So whether you’re a first-time explorer or a seasoned pro, there is plenty for everyone to discover.


Team Alto represents the ongoing collaboration between UK-based studio Land & Sea and Toronto-based indie studio Snowman.

Land & Sea is the formalisation of the previously unnamed core development team behind Alto’s Adventure and Alto’s Odyssey. Founded by series co-creator and lead artist/developer, Harry Nesbitt, the studio is now joined by a team of experienced contributors who continue to shepherd the Alto series into the future, while also developing brand new IP’s centred around their shared love of nature, history and folklore.

Snowman is a small studio at the centre of artful experiences. Whether as a developer or creative partner, their goal has always been the same: to create meaningful experiences that you may sit with for a short time, but that sit with you for a long while. In recent years the Snowman team has also grown, expanding beyond their start working on productivity apps and the Alto series to bring a number of titles to life on Apple Arcade and beyond.

You can read more about the early history of Team Alto in the Alto’s Odyssey press kit here.

Revisiting a Classic

Alto’s Odyssey: The Lost City is a unique project for Team Alto, being the first time the team has returned to an existing title and significantly expanded upon the core experience. When approaching this project, preserving the original flow of Alto’s Odyssey was front of mind as they set out to balance new and existing elements. The team took special care to ensure that returning players would feel right at home in this version of the game, while also adding new content that is sure to surprise and delight old and new players alike.

Working with Apple Arcade on this project represented an exciting opportunity for Team Alto as it meant the chance to bring what players love most about Alto’s Odyssey to a whole new audience while also being able to revisit key ideas that didn’t make the final cut of the original release. Bringing Alto’s Odyssey: The Lost City to Apple Arcade has allowed the team to craft what truly feels like the definitive version of the game.

Alto’s Odyssey: The Lost City came to Apple Arcade on the 16th of July, 2021. Players can also look forward to a number of post-launch updates that will continue to deliver additional content unique to The Lost City in the coming months.


  • Easy to learn, difficult to master. At the heart of the Alto series is an elegant one-touch trick system. Chain together combos, and complete hundreds of goals to unlock new items and abilities — all with intuitive controls.

  • Discover four stunning Biomes. From The Dunes, to The Canyons, The Temples, and, for the first time, The Lost City. Explore these rich and diverse landscapes, each boasting unique visuals and gameplay.

  • Newfound heights. Uncover secrets in the sky with hot-air balloons, moving grind rails, wall riding and wingsuiting.

  • Master the elements. In addition to dynamic lighting and weather effects like sandstorms and shooting stars, the desert is home to swirling wind vortexes and rushing water.

  • Meet Alto and friends. Unlock six unique characters, each with their own attributes and abilities.

  • Zen Mode. Complete with its own serene soundtrack, this meditative mode distills Odyssey down to its purest elements: no scores, no coins, and no power-ups. Just you and the endless desert.

  • Photo Mode. From the pause screen, get behind the lens and take stunning photos of your trip through the desert. Pan and zoom to frame the ideal shot, and share them with friends and family.

  • Original music and handcrafted audio. Headphones recommended!

  • iCloud support. Play on your Mac, iPhone, iPad, and Apple TV, and your progress will always be in sync.

  • The journey continues. Carry across your save data from the original Alto’s Odyssey and pick up the adventure right where you left off.




Download all as a .zip (62MB).


Download all as a .zip (8MB).

Select Praise for Alto's Odyssey

  • "Stunningly beautiful."
    - Chaim Gartenberg, The Verge

  • "A calm desert you'll want to get lost in over and over again."
    - Federico Viticci, MacStories

  • "The magic is back."
    - Serenity Caldwell & Luke Filipowicz, iMore

  • "Alto’s Odyssey might just be the best mobile game out there."
    - Edoardo Maggio, Business Insider

  • "Alto’s back with a brand new adventure on mobile"
    - Jon Partridge, Red Bull Gaming

  • "[Team Alto] is making all the right moves for its Alto’s Adventure sequel."
    - Chad Sapieha, Post Arcade

Alto’s Art Club
Collected Alto Series Fan Art and Creations.

Official Alto Merchandise
The Alto Merchandise Collection.

Alto's Odyssey Original Soundtrack
Available on Apple Music and Spotify.

About Team Alto

Team Alto represents the ongoing collaboration between UK-based studio Land & Sea and Toronto-based indie studio Snowman.

Download the Team Alto logo as a .zip (1MB).


Land & Sea

Design and development
Harry Nesbitt
Joe Graniger
Jair McBain
Joel Herber
Rheo Violenes

Music and audio design
Todd Baker

Additional support
Ollie Hoff


Production support
Ryan Cash
Jordan Rosenberg
Jason Medeiros
Andrew Schimmel
Mathijs Demaeght
Sarah Kelly
Amelia Laughlan
Eli Cymet

Zen Mode music
Torin Borrowdale


Press and Inquiries